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The genius developers at Mythic Entertainment did it again. After the huge success of Dark Age of Camelot™, they have created what promises to be the next huge Massive Multiplayer Online Role Playing Game (“MMORPG”): Warhammer® Online: Age of Reckoning™ (“WAR”).
The key feature of WAR is the Realm vs. Realm™ style of play that allows players to engage in epic battles with allies against the foes of other realms. Every action a player undertakes is in some way contributing to his realm’s war effort. This team-play experience even extends to quests, as Public Quests require players to cooperate through multiple stages to achieve their goals. Players can also work with other players from their realm to devise strategies to earn WAR gold, the currency of Warhammer Online: Age of Reckoning.
Since its creation, the game has become a cult favorite of online role players the world over and their loyalty is fueled the game’s high quality online play and vast array of customizable features. While critics are always ready to critique a game to its bare bones, Warhammer Online Age of Reckoning didn’t seem to face much of this. While there were those who didn’t like it, it was only because of the different flavor it offered as opposed to other massively multiplayer online role playing games.
Other notable aspects of Warhammer Online: Age of Reckoning are the Tome of Knowledge, the Living Cities that populate the zones of the game, and unique Advanced Guild Features. The Tome of Knowledge is a document that records a players experience in the game, gives him opportunity to find new story lines and character information, and give him the opportunity to build his character’s abilities. The Living Cities within WAR provide a colorful, vibrant environment that changes with the fortunes of the on-going battles that are being waged by armies of players, banded together in guilds. These guilds now have even more powerful control over their own destinies thanks to the Advanced Guild Features built into WAR. The Advanced Guild Features allow guilds to create their own heraldry, gain new Guild Tactics, and even capture keeps and claim them as their own!
The Living Cities have received mass acclaim and feedback from the players. So much so that it is said to expect the other massively multiplayer online RPG’s to implement something very similar to all of their new releases. Regardless of how much is it is replicated and to what degree, it is impressive to realize that Warhammer will probably have changed the industry for the better with this feature.
Battle is central to WAR, and it can break out anywhere. Generally, these encounters break down into Skirmishes, which occur randomly thought gameplay, Battlefields where glory is won in the open air, Scenarios, which allow warriors to rage instanced battles, and Campaigns, which progress the overall storyline. The storyline is another feature in which Warhammer Online excels and it is said by some to be the best out of all of the RPG’s. The stories and campaigns are told and played out with a level of detail that has come to be expected from the series and although some of it has been seen before, it just stands out in a different and fresh way in the game.
Players can side with one of two factions: Order, whose races include Dwarfs, High Elves, and Empire, or Destruction, which as Greenskins, Dark Elves, and Chaos. This structure is similar to that of World of Warcraft but is generally regarded as a different and fresh take on the idea.
In addition to all of this, Warhammer also offers the ability for players collect in-game gold and then sell it to others for actual money. Warhammer online gold europe and its business implementation have become very popular in the game as well as many of the other MMORPG games available. It’s been around for quite a while but the Warhammer system offers an impressive layer of detail in the collection and sales process of the whole thing. Warhammer Online might just be the best MMORPG to try and monopolize this system with currently.
The Warhammer Online: Age of Reckoning has gained broad acceptance and critical acclaim since its release, including winning Best MMO for 2008 from IGN PC, VooDoo Extreme, and X-Play. It looks to remain a favorite of online RPG players heading into the future and with the support of its publisher, has every opportunity to do just that. What are you waiting for? Go and either get it or sign on and play right now!

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